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Project Description

SharpConstruct is an OpenGL graphics application that supports real-time sculpting of polygon meshes. The process is similar to painting on a canvas in a traditional 2D image program, but with an added dimension. Depth is simply brushed onto the model, offering an easy way to create highly detailed meshes.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2005-08-03 10:04
0.10

This release adds support for temporarily hiding
portions of the model. Partial model visibility
improves the speed of editing and drawing the
model. The addition of several new brush modifiers
extends the way the brush interacts with the
model. Important bugfixes include reduced CPU
usage and a memory-efficient undo system.
Tags: Major feature enhancements

2005-06-22 23:23
0.09.1

This release fixes a bug in the last release which caused the new brush
system to crash, and another related bug.
Tags: Major bugfixes

2005-06-22 07:20
0.09

This release contains many important changes to
the brush system. Most notably, alphas are now
used to control the shape and strength of the
brush, making it easy to smoothly add small
details quickly. Many improvements have been made
to the interface and to common operations, such as
subdividing and model rotation.
Tags: Major feature enhancements

2005-05-24 23:41
0.08

This release contains many new tools, including a new primitive type, a new modeling brush, and a number of new deformations. Also new is support for quads; this means that when loading a model containing quads, it won't be converted to triangles anymore. More features have been added to the interface, including snap-to-border dialogs.
Tags: Major feature enhancements

2005-04-20 11:25
0.07

This version features a completely new interface rendered using OpenGL, freeing the program of several toolkit dependencies. Other improvements include undo/redo for mesh subdivision and dynamic previews for deformations, allowing you to quickly see how different levels will change the model.
Tags: Major feature enhancements

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