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Project Description

Soya 3D is a high-level 3D engine for Python,
designed with games in mind. The engine is fully
object oriented, high level (even more than
traditional "scene graphs"), and practical.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2004-09-13 21:18
0.8a

This version fixes many bugs and adds shadows and cell shading, including Cal3D models.
Tags: Major feature enhancements

2004-07-07 03:17
0.7c

Tags: Development, Initial freshmeat announcement

2003-03-21 22:36
0.3.1

This release adds faster particle systems and bugfixes for directional
lights and static lights. Lesson 104 has been updated for the new
image object.
Tags: Minor bugfixes

2003-03-21 22:35
0.3

ALL SDL* and SDL_* constants have been renamed without the SDL prefix.
All Soya saved files must now have a ".data" extension (because of
CVS). Renaming your older file is ok; the file format itself has not
changed (except for the materials file format). This release can be
used with PyGame. It adds animations (see tutorial lesson 11), a
Faccutter module to improve your shape by adding more faces (see
tutorial lessons 114 and 115), and a main loop with FPS regulation
(see soya.idler and tutorial lesson 013). The widgets now have
begin_round, advance_time, and end_round methods.
Tags: Major feature enhancements

2003-01-16 12:42
0.2.1

Tags: Initial freshmeat announcement

Project Resources