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Project Description

The Brick Engine is a fast and simple lo-fi gaming engine. The engine provides a comprehensive API, including dazzling visual features, song playback, and collision detection: everything you need to make games with quickness and ease. The engine provides a straightforward C API and has language bindings for Tcl and Pascal, with support for more languages on the way.

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2009-08-30 15:33 Back to release list
4.1

Many new features are now offered by the brick engine. The programmer may now select the display size, which permits, among other things, proper wide-screen support. Pixel-accurate collision detection of map tiles was implemented, which allows for an organic, smooth level design. Adjustable layer viewports were added, which are applicable to split-screen play and easy HUD programming. The brick engine is now much faster, with a great deal of optimization applied throughout.
Tags: Stable

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