Ticket #40581

monster-death.c の分割

Open Date: 2020-07-19 23:51 Last Update: 2021-01-02 21:47

Reporter:
Owner:
Status:
Closed
Component:
(None)
Priority:
2
Severity:
2
Resolution:
Accepted
File:
None

Details

モンスター死亡時の処理がcase文盛り盛りで肥大化している

個々のモンスター死亡処理を分割して、monster_death() をスリム化させる

Ticket History (3/6 Histories)

2020-07-19 23:51 Updated by: hourier
  • New Ticket "monster-death.c の分割" created
2020-08-21 14:45 Updated by: hourier
Comment

死亡時召喚処理が含まれているので、summon_specific() と併せて対処する

2020-08-21 18:17 Updated by: hourier
  • Status Update from Open to Closed
Comment

分割完了

暁の戦士とトーテムモアイの自己召喚処理を統一した

2020-12-17 19:46 Updated by: deskull
2021-01-02 21:36 Updated by: deskull
  • Resolution Update from None to Fixed
2021-01-02 21:47 Updated by: deskull
  • Resolution Update from Fixed to Accepted

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