#42558: civ2civ3: improve readme Open Date: 2021-06-22 04:33 Last Update: 2021-06-25 05:52 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/42558 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42558 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2021-06-25 05:52 Updated by: bard Comment: I made a wrapped version. Uploaded both .txt files for comparison. The unwrapped version would make my life easier because I use this readme file continually to keep track of all my WIP changes that I test, modify, and revert dozens of times for each single patch that I upload. I also use it for 3 columns diff comparison where my windows are smaller than 60 chars and the fixed wrap (to 80 chars) is not a help. Anyway, if I don't get any answer, I'll make the patches with the wrapped version. I found an automatic tool to get a similar result as the previous version made by jtn (that I like): 1) linux command: fold -s -w 75 2) use kate (or similar editor) to replace the final space of each line " \n" by a double space in the new line "\n " --------------------------------------------------------------------- Ticket Status: Reporter: bard Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: (None) Component: Rulesets Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: I have been trying to improve a bit the readme of civ2civ3: - Reserve the use of capital letters to words used as rule_names: units, techs, terrains, resources, buildings, governments, and some key game concepts like Food/Trade/Production, Science/Gold/Luxury, Shields/Bulbs/Coins... - Use "Production" instead of "Shields" for city output (as in the city UI), or for production of citizens (like Trade, Luxury, Science and Gold), that will be multiplied by buildings. - Keep using "Shields" for upkeep of units, use "Coins" instead of "Gold" for upkeep of units or buildings, and use "Bulbs" instead of "Science" for upkeep of techs. This way, +1 Gold could mean +3 Coins if you have all economic buildings; +1 Production up to +2 Shields with all production buildings; +1 Science up to +4 Bulbs due to buildings and wonders. However, +1 Shield, or Coin, or Bulb for upkeep of units, buildings, or techs will always remain +1. - Use "upkeep in Food", instead of "Food upkeep". I'm not sure if better or not? - Use "ground units" when they include all Land unit classes (big and small). Use "naval units" or "boats" when they include both Sea and Trireme. - Use "unhappiness caused by military units", instead of Military Unhappiness, or simply war unhappiness. - Clarify when wonders affect every city of every player, or only the cities of the owner. I'm still working on it, so I'd thank other suggestions. If you have noticed that I use to repeat the same mistakes while I write on english, it is a good moment to point it. It will make things easier for future updates of the readme or the helptexts. I already took note of the "same as" instead of "same than" fix. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/42558 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42558