#44503: Wrong message when contacting _again_ a nation Open Date: 2022-05-03 15:16 Last Update: 2022-06-06 04:17 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44503 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44503 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-06 04:17 Updated by: cazfi Comment: While there seems to be number of issues in keeping max_state updated, it's probably not the root cause of the behavior seen in the original report. make_contact() checks for current diplstate, not max_state, before handling "new contact". And what I gather from the code, that diplstate should never go back to DS_NO_CONTACT even when contact is lost (loss of contact just means contact turns counter having reached zero) --------------------------------------------------------------------- Ticket Status: Reporter: alain_bkr Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: 3.0.2 Component: (None) Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: 3.0.1 , ailevel hard or higher My nation was in peace with Iraq, then contact was lost. Later, the contact was established again, and the same agressive message as in first contact occured. But we are in peace, so this message is wrong. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44503 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44503