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HotshotOgreIOS
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Chamber History: HotshotOgreIOS
2024-07-08
18:12
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 74551d10158abf4c6e973b114e2314a5c173fcef)
Updated hgignore.
03:09
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: beb9f2c3c8688193ba1823c342ceec30f5542e1a)
WIP adding NodeMemoryManager and ObjectMemoryManager per zone.
2024-07-05
21:38
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 9acd6c13646b6dd9827d2967eb21200dc57c2f35)
Added forgotten USE_PCZs.
19:46
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 9b5c586fef4f8e2ddc5eb3a9db95104593a4fd1b)
Added PCZSceneManager to OgreRoot init.
2024-07-01
17:53
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 9475e8c4f21d37df725193630674eec0e47ad2a6)
Added destroyAll*() variants in PCZSceneManager.
07:27
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 5d13f34f131d7bb8ca618a48c5effaf743b0e7bf)
NPE fix.
01:53
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 8def3866579709b02d3a8ec6a7d77a49385696dd)
Moved mMoved and mUpdated to SoA in Transform instead of bools in each PCZSceneNode.
2024-06-29
22:49
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: b2744734c8476dd28c3172a1cb0bafdfaa5155f6)
Preparing for optimizations in NodeArrayManager. The mMoved and mUpdated bools from PCZSceneNode ...
2024-06-28
19:31
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 9f9e6662969497280656cc604c9f355c122b31fc)
Enable/disable PCZSceneManager.
18:14
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 6ab93683acdaa2dc3ed923ad8e298992bfa59ca1)
PCZSceneQueries also seem to work.
07:14
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 4a55f98902bdd1fd4364abb15ce8252724a764eb)
First working version. Going through the portals seems okish now. Made sure pczsn->nodeUpdate() w...
2024-06-27
07:20
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 6c07f97c14f349438b8dfd72fb29621e1aed9c98)
Portals are always updated to have latest position based on their parent node. No way for the nod...
2024-06-26
07:20
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 92898ce69a5f143ebdd62b153f52f0dca5ef0279)
Code simplification.
2024-06-25
05:58
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 612dd0c22d767915f49a4b8a81aec7448bd12c98)
Camera node now getting updated instead of the camera object. The nodes are what are used for che...
03:35
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 7601a35dcdc7986e6d1de673c8d13cb47c256eb0)
Commented out log messages.
00:54
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: f9efe5ef085ef2e2d09ef8182910489ef8500d60)
Added name to camera node for debugging. Fixed bug where the default visibility flags didn't take...
2024-06-24
19:02
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 86ac43640a3d0214341626afa729f2b36b16e68e)
Fixed portal/antiportal type that could not be determined by factory type flag as this has been r...
06:33
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 5fd14b0fcb9768a831241df525bfddfd5e8f187f)
Adapted SceneManager and MovableObject to use the pczCullFrustum() versions. Zone, portal visibil...
2024-06-23
05:57
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 04092ebe131e5343be02fb18b3d9a04e82c73ac5)
_findVisibleObjects() not crashing. Rendering working but results of _findVisibleObjects() are ig...
02:46
HotshotOgreIOS
hotshot5000
[Hg] commits were pushed to 'HotshotOgreIOS' (current: 185f3ed931f84db63cb9725d95b71d6033f0065a)
Removed PCZSceneManager::_createSceneNode(). Removed dead code.
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