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This is a fork of Zandronum used on servers hosted by The Sentinels Playground (TSPG).


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Rev. Time Author
908cd556b4da TSPGv26 2021-12-13 09:23:47 Joshua Surace

Update version to TSPGv26

0105f2dd085f 2021-12-13 09:13:02 Joshua Surace

Added tag 3.1 for changeset 15b0f48136e8

f7205eb4f9a5 2021-12-13 08:36:05 Joshua Surace

Updated Git Info to Match Zandronum Latest.

7e0a46587fd0 2021-12-13 07:55:44 Joshua Surace

Fixed the time load for badwords to 10 minutes instead of 2 seconds

15b0f48136e8 3.1 2021-12-12 06:35:55 Adam Kaminski

- changed the version string to 3.1
- changed BUILD_ID/BUILD_ID_STR to release

9fa7a45782c6 2021-12-12 06:34:48 Adam Kaminski

Disabled the skip correction in the release build for now.

b28ddce5f134 2021-12-06 10:29:50 Joshua Surace

Fixed Spaces for sending server info to TSPG

9b7d493bffc2 2021-12-06 09:56:04 Joshua Surace

Fixed color codes for sending server info to TSPG (Again)

242efd653dee 2021-12-06 06:50:46 Joshua Surace

Updated Git Info to Match Zandronum Latest Alpha.

534a40542c9b 2021-12-06 06:18:04 Joshua Surace

Fixed color codes for sending server info to TSPG

c84bba79cfc7 2021-12-06 05:31:54 Benjamin Berkels

Added some missing client side checks (fixing 3830 and 3828). Kudos to mmmds for reporting these problems.

3711f9ff3c1f 2021-12-05 03:03:57 Adam Kaminski

Fixed the loser of a duel not being sent to spectators if the level changed in the middle of the win sequence.

9fca0fd090a8 2021-12-05 02:05:39 Benjamin Berkels

fixed another GCC warning

37778b3499bd 2021-12-05 01:49:13 Benjamin Berkels

fixed a GCC warning

b2a815c38207 2021-12-03 08:42:30 Adam Kaminski

Added a sanity check to ensure that a team's carrier is still a valid player.

83aaceb46cd2 2021-12-02 14:13:21 Adam Kaminski

Fixed color codes appearing in the hostname when the server was minimized in the systray.

9582b93cabbd 2021-12-02 13:58:15 Adam Kaminski

Let clients always send backup commands even when the skip correction is off.

4815328cd09f 2021-12-02 08:38:26 Adam Kaminski

Fixed actors with the NODAMAGE flag not entering their pain states if they also triggered a damage event script.

fe67fc0ef0a7 2021-12-02 07:55:41 Adam Kaminski

The server now only restricts playing certain sounds while backtracing a player.

ff53493bde0d 2021-12-01 13:46:46 Adam Kaminski

The server no longer ignores commands that arrived too late anymore, but rather only ignores duplicates of commands it already received from a player.

74026db117f6 2021-12-01 12:54:42 Adam Kaminski

The server now waits until it has received as many move commands from the player as it emulated during extrapolation, then performs a backtrace. This means that the gametics associated with each command don't matter anymore and no commands shall be ignored.

62e12bc075dd 2021-12-01 02:08:12 Adam Kaminski

Fixed survival being stuck in the "mission failed" state indefinitely if it was interrupted by the intermission screen.

838d6ae54183 2021-11-30 00:15:15 Adam Kaminski

Fixed players feeling jittery while jumping when the skip correction was enabled.

982a9da3e0a0 2021-11-29 08:40:25 Sean Baggaley

ACS: fixed an old regression in which printing a map char array did not dereference the given array variable

d1d7fc429edb 2021-11-29 06:36:09 Joshua Surace

Updated Git Info to Match Zandronum Latest Alpha.

59193cc88f92 2021-11-29 06:21:26 Joshua Surace

The skip correction no longer thrusts a player after performing a backtrace anymore.

2d248057a368 2021-11-29 04:28:02 Adam Kaminski

Added a variant of GAMEEVENT_ACTOR_DAMAGED that is triggered just before an actor's armor can absorb any damage, called GAMEEVENT_ACTOR_ARMORDAMAGED.

d12781ff58f0 2021-11-29 00:16:12 Adam Kaminski

- The result value of GAMEEVENT_CHAT event scripts can now be used to determine whether or not the chat message will be displayed. The saved chat message no longer contain color codes either.
- The cleaned chat string without color codes is now also sent to bots.

430c3c24794a 2021-11-28 23:38:45 Adam Kaminski

The result value of GAMEEVENT_ACTOR_DAMAGED event scripts can now be used to change the final damage that the target will take.

a613c42e9cf2 2021-11-28 10:33:02 Adam Kaminski

Allow players to reactivate the ThrustThing and ThrustThingZ line specials during a backtrace.