Simple Project List Software Download Map

135 projects in result set
LastUpdate: 2018-01-10 15:11


Julius is an open-source, high-performance large vocabulary continuous speech recognition (LVCSR) engine for speech-related researchs and developments. With HMM acoustic model and language model, you can construct your own speech recognition system.

Development Status: 4 - Beta, 5 - Production/Stable
Target Users: Developers, End Users/Desktop
Natural Language: English, Japanese
Operating System: Linux, Windows, OS Independent
Programming Language: C
User Interface: Console (Text Based)
Activity Percentile: 1
Activity Ranking: 160Ranking
Register Date: 2002-09-09 14:38
LastUpdate: 2016-12-26 03:30


MMDAgent は、音声対話システムを構築するためのツールキットです。ユーザーは、ユーザー自身のダイアログのシナリオ、3D のエージェント、および声をデザインできます。このソフトウェアは修正 BSD ライセンスでリリースされます。

LastUpdate: 2011-12-26 14:04


Linphone is an audio and video Internet phone with GTK+ and console interfaces. It uses the SIP protocol, and is compatible with most SIP clients and gateways. It can use various audio and video codecs such as Speex, GSM, G711, G722, ilbc, amr, Theora, H263-1998, MPEG4, H264, VP8, and snow.

LastUpdate: 2008-07-24 11:29


Speex is a patent-free compression format designed especially for speech. It is specialized for voice communications at low bit-rates in the 2-45 kbps range. Possible applications include Voice over IP (VoIP), Internet audio streaming, audio books, and archiving of speech data (e.g. voice mail).

LastUpdate: 2009-03-25 07:41


The FAAC project includes the AAC encoder FAAC and decoder FAAD2. It supports several MPEG-4 object types (LC, Main, LTP, HE AAC, PS) and file formats (ADTS AAC, raw AAC, MP4), multichannel and gapless en/decoding as well as MP4 metadata tags. The codecs are compatible with standard-compliant audio applications using one or more of these profiles.

LastUpdate: 2017-12-10 19:55



Development Status: 5 - Production/Stable
Target Users: End Users/Desktop
Programming Language: C++
User Interface: Qt
LastUpdate: 2008-12-23 17:37


eSpeak is a compact text to speech engine for good
quality English and other languages. Its clear
articulation and good intonation makes it suitable
for listening to long text articles. It can speak
text files from the command line, and also
operates as a "talker" within the KDE TTS system
and with a Gnome Speech driver, as an alternative
to Festival or other similar programs. Windows
SAPI5 and command line versions are also available.

(Machine Translation)
LastUpdate: 2004-09-28 09:44


Sphinx-4 is a speaker-independent, continuous speech recognition system.

LastUpdate: 2005-11-14 13:35

PHP Voice

PHP Voice (formerly known as PHP VXML) contain four classes that assist in developing voice application using PHP. It supports Speech Synthesis Markup Language 1.0, Speech Recognition Grammar Specification 1.0, Voice Browser Call Control: CCXML 1.0, and Voice Extensible Markup Language (VoiceXML) 2.0.

LastUpdate: 2007-10-10 13:37


FlowDesigner is a data flow-oriented development environment. It can be used to build complex applications by combining small, reusable building blocks. In some ways, it is similar to both Simulink and LabView, but is hardly a clone of either.

(Machine Translation)
LastUpdate: 2013-11-14 02:07

CMU Sphinx

CMU Sphinx, a Speech Recognition System, is transitioning to Open Source. The distribution contains a library (libsphinx2) and some small examples that link against it.

LastUpdate: 2013-03-03 19:13


MisterHouse is a Unix/Windows home automation program written in Perl. It can respond to voice commands, Web browsers, time of day, serial port and X10 data, external files, etc., and can speak via Text to Speech engines.

LastUpdate: 2014-04-28 02:06

Teamspeak 3 Love Plugin

Teamspeak3 のためのプラグイン。このプラグインは彼を通じてスイッチがユーザーに従うことができます。だけの愛のメニューを右サーバー ビューの任意の名前をクリックします。

(Machine Translation)
LastUpdate: 2016-12-25 12:03

Open JTalk

Open JTalk は、修正BSDライセンスの元で配布されている日本語テキスト音声合成システムです。Open JTalk は、オープンソースの形態素解析エンジンの MeCab(和布蕪、めかぶ)、奈良先端大学を中心にして開発された形態素解析用辞書の naist-jdic、隠れマルコフモデル(HMM)に基づく音声合成エンジン hts_engine を用いています。

LastUpdate: 2015-07-12 22:09