Simple Project List Software Map

454 projects in result set
LastUpdate: 2014-04-21 22:00

Blender

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

LastUpdate: 2009-02-08 03:47

ColladaLoader

このプロジェクトは、OpenGLを使用して、リアルタイムで COLLADAファイルを読み込み、視覚化するオープンソースアプリケーションに関するものです。

LastUpdate: 2013-12-11 00:45

white_dune

white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.

LastUpdate: 2004-09-30 10:10

swShader

swShader は !TransGaming のコトル ソフトウェア 3D のラスタライザーへの前駆物質だった。それはもはや !SourceForge から利用可能です。追加情報 http://www.transgaming.com/products/swiftshader/を参照してください。

(Machine Translation)
LastUpdate: 2019-05-14 16:25

PyMOL Molecular Graphics System

PyMOLはPythonを利用した分子のグラフィックツールです。 タンパク質、低分子化合物の3D表示が可能で、電子密度、分子表面、分子軌道の表示も可能です。また、分子構造の編集機能、レイトレーシング、そして動画作成機能が含まれています。オープンソースのPyMOLは誰でも自由に使用することができます。

LastUpdate: 2010-02-26 05:28

PyOpenGL

PyOpenGLは、PythonとOpenGLの間をとりもってくれます。

LastUpdate: 2013-10-11 20:06

Oolite

Oolite is an independent reinterpretation and ehancement of the classic space sim game Elite for modern computers. The result is a space trading and combat simulation offering encounters with pirates, police, bounty hunters, the occasional alien menace, and other surprises along the way. While striving to reach the coveted Elite status, the players set their own path through the various galaxies, choosing to be trader, pirate, or bounty hunter depending on the situation at hand, and their own judgement. The game is hugely expandable, using a combination of property lists and JavaScript. Oolite's active modding community already provides more than 200 OXPs (Oolite eXpansion Packs). Among them are a huge variety of missions, weapons, ships, and extra career paths over and above what's available within the core game, as well as a number of other gameplay enhancements and customizations.

LastUpdate: 2012-05-06 18:45

OpenVRML

OpenVRML is a VRML and X3D browser plug-in and C++ toolkit for incorporating VRML/X3D support into applications. It provides VRML97 and Classic VRML X3D parsers, a runtime, and an OpenGL renderer as C++ libraries. The renderer is fully separate from the runtime library so that users can also provide their own renderer. The OpenVRML browser is provided as a D-Bus service, and is embeddable in host applications using XEmbed. The distribution provides both a stand-alone host and a host that runs as a Mozilla plug-in.

LastUpdate: 2007-10-05 00:00

Crystal Space

Crystal Space is a free and portable 3D engine written in C++. It supports a large number of 3D features.

LastUpdate: 2008-04-28 06:46

Vega Strike

Vega Strike is a Linux action space simulator designed to bring 3d space combat to a whole new level of graphics, gameplay, and customizability.

LastUpdate: 2014-05-04 19:30

view3dscene

view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.

LastUpdate: 2006-08-30 13:00

IBM OpenDX

IBM OpenDX, the successor to IBM Visualization Data Explorer, (known simply as DX) is a general-purpose software package for data visualization and analysis. It employs a data-flow driven client-server execution model and provides a graphical program editor that allows the user to create a visualization using a point and click interface. Applications can also be built on top of portions of the Data Explorer system, so that custom, turnkey applications can be easily developed using DX as the computational and rendering engine.

LastUpdate: 2013-06-16 13:31

GLFW

GLFW is a portable framework for OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse, and joystick input, timer input, creating threads, and more.

(Machine Translation)
LastUpdate: 2009-10-13 15:20

Moonlight|3D

Moonlight|3D is a modeling and animation tool for three-dimensional art. It currently supports mesh-based modeling. It's a redesign of Moonlight Atelier, formed after Moonlight Atelier/Creator died in 1999/2000. Rendering is done through pluggable backends. It currently supports Sunflow, with support for RenderMan and others in planning.

LastUpdate: 2009-10-02 08:36

OGRE

OGRE (Object-Oriented Graphics Rendering Engine) is a class library written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. It exposes a number of useful objects allowing you to create and manipulate a 3D environment and render it to your specifications, while removing the unnecessary complexities of the underlying system libraries like Direct3D and OpenGL.